Steam It was a good start , Now, there are different opinions ,《 Xuanyuan sword seven 》 How about the quality ？
Daewoo information on 2017 year 9 Officially announced in 《 Xuanyuan sword seven 》 project , And it's going to be made with the four engines of fantasy , Add a new dynamic capture system . As 《 Xuanyuan sword 》 Old gamer of the series , The author also places great hopes on it , expect 《 Xuanyuan sword seven 》 Can become a classic that can stand the test of time , It's more of a promotion “ Xuanyuan sword ”IP A reinvention of brand value . Now let's see , The current quality of the game has not yet reached the author's expectations , And this game is Steam The mixed reviews also remind the development team that ：“ Innovation has not yet been successful ,DOMO Efforts still needed ”.
Famous painter Qian Yi is invited to draw the scroll for the 30th anniversary of Xuanyuan sword , The style of ink and wash is used to condense the body posture of ancient characters
without doubt ,《 Xuanyuan sword seven 》 It's an important innovation in the series , First of all, this is reflected in 《 Xuanyuan sword seven 》 For the first time, it will be used nearly 30 The round system was changed to the immediate system , In this way, it will lead to the disappointment of some game fans , But if we take a closer look at the origins of turn based games , I understand 《 Xuanyuan sword seven 》 This battle mode innovation is to attract more users .
The turn system is derived from desktop games , In the early stages of video games , It's easier for players to take turns , And it's easier to plan . meanwhile , Restricted by the objective conditions of limited computing power of computer hardware at that time , For real-time games, the processing power can't keep up with , therefore , The early days of video games , Considering the balance between the fun of the game and the difficulty of making the actual game , Turn system became the mainstream of video games at that time .
Japan's video game industry has been in the forefront of Asia for a long time , There is no exception in turn based games . In the early years, Taiwan's stand-alone games were deeply influenced by Japanese games , Therefore, it has always been a turn based plot for RPG Mainstream , Now the combat mode of the game has changed from round to instant ARPG The transformation of , signify DOMO Abandon their own years of accumulated experience in the production of turn based games , There are risks to such transformation and innovation , But in the current stand-alone game market , The general preference of users is that the instant system is greater than the round system , So in order to expand the user base ,DOMO The group has to choose to keep up with the trend of the times .
From the point of view of the finished game ,《 Xuanyuan sword seven 》 The combat system of , In especial Boss The war aspect has fully absorbed some characteristics of the soul game , And with the book of heaven system integration innovation , Although the combat system did not have the depth comparable to the foreign works, some players were disappointed , But it's still remarkable , Strike and fluency are well received , In particular, the game in the first use of virtual four engine production without Loading In the case of seamless map , It's very rare to still be fluent .
For the first time, the real-time system 《 Xuanyuan sword seven 》 The combat system is remarkable
In addition to the use of virtual four engines , Also with NVIDIA cooperation , Bring real-time ray tracing and DLSS 2.0 Equal generation graphics technology , Also makes the game picture quality has a great improvement , But the realism style is for character modeling , Mapping , Lighting rendering has high requirements , Constrained by experience and money ,《 Xuanyuan sword seven 》 The final result is not satisfactory , For example, due to the lack of facial expression , Occasionally it shows a slight “ Valley of terror ” effect , Not sure of all players .
Illusory four engine command 《 Xuanyuan sword seven 》 The quality of the picture has been greatly improved
Character modeling is very realistic and exquisite , The effect of the picture is vivid , But it still needs to be improved
As a work of transformation ,《 Xuanyuan sword seven 》 There is still room for improvement in technology , But the game exposed some of the most resource-saving practices , It casts a shadow over the future of this work . First of all, the game flow is too short , If it comes to B Search on the station 《 Xuanyuan sword seven 》 The whole story video , Well, we can see that many videos uploaded by netizens that do not contain the level training of miscellaneous soldiers are mainly in 4-5 Hour or so , Even if we do complete branch line collection , It's not a normal fight, it's just 10 In the early hours , It's for movies 3DRPG The game is too short .
The process is too short , Perhaps it can only be explained by limited resources and funds , This leads to the following three problems in the game itself ：
1、 Combat skills and equipment are not enough , Players are often just familiar with combat systems and skill equipment systems , The game is coming to an end , As one of the characteristics of the series, the demon pot / The Tianshu system appears as a simplified version , Keep refining only 、 make 、 Enhanced function , Although it increases the bullet time , But it lacks the elements of collecting demons and operating simulation , Playability is greatly reduced , It's chicken ribs , Although the official explanation is that this is the same as seamless map , It's all about giving players more freedom to control the battle rhythm , Reduce the interruption of the game process , And then give players a stronger sense of immersion , But most players don't buy it ;
《 Xuanyuan sword seven 》 The zhongtianshu system has been greatly simplified
2、 There are few hidden elements in the game , Too little collection , Both horizontally and internationally, or vertically 《 Xuanyuan sword 》 The series are too scarce for comparison in previous dynasties , This is often used to collect elements as an enhancement of explorability , A stand-alone machine to enhance the fun of games RPG As far as it is concerned, there is a suspicion of perfunctory players , Of course, the new game Zhuolu is highly praised by players ;
《 Xuanyuan sword seven 》 In the game “ Zhuolu chess ” acclaimed
3、 Although the main line of the game is the adventure course of the protagonist group, the process is basically complete , But limited by the plot capacity , The creation of character image is weak , The character's emotions are moving too fast , Many key plots fail to unfold and appear vague , Some of the transitions are too abrupt and lack of foreshadowing , At the same time, due to the lack of multiple supporting roles in the game , Lead to 《 Xuanyuan sword 》 The unique historical and cultural depth of the series is greatly reduced , In addition, the game is the last of the Mohist trilogy , If the player has not played the previous game 《 Maple dance 》 And 《 Xuanyuan sword shop 》, It may lead to some understanding of the plot get The problem of not reaching the point , Although there are text supplements to the story in the game classics , But not many players can watch it carefully .
Players generally believe that 《 Xuanyuan sword seven 》 The protagonist's emotion is advancing too fast , Lack of bedding
If the player has not played the previous game 《 Maple dance 》 And 《 Xuanyuan sword shop 》, It may lead to some understanding of the plot get The problem of not reaching the point , There are many details even hidden in the game classics , It also reflects 《 Xuanyuan sword seven 》 The details of the plot can be further polished
in summary ,《 Xuanyuan sword seven 》 Its advantage is that it is a breakthrough in itself , The development team DOMO The team uses the best technology in the illusory fourth class industry , And absorb a lot of game features, build a good game shelf , But within the framework, it seems that the internal capacity is insufficient , The disadvantage of the game is that it is limited by the cost of capital and manpower , We have to save resources , Especially in the plot design and presentation , It's very likely that a lot of content will be cut off , This is the main reason why word-of-mouth of the game has declined from the special praise at the beginning to the current mixed praise .
In the face of player controversy ,DOMO How does the group deal with 《 Xuanyuan sword seven 》 To remedy ？
《 Xuanyuan sword 》 The series was born in 1990 year , Already existed 30 Over the year , It is the longest domestic single player game series that still has vitality today . In the early years ,《 Xuanyuan sword 》 The series has been associated with 《 Fairy sword legend 》 series ,《 Swordsman love 》 series （ It was later terminated by a single machine 《 DLC, tan 》 Series replacement ） And called “ Three swords made in China ”, at that time “ Three swords made in China ” Launch any game , They can be called the top game works in China . For example, for 《 Xuanyuan sword 》 In terms of series , from 1994 Year of 《 Xuanyuan sword two 》 To 2004 Year of 《 Cang Tao 》 period , Before and after 6 These works are all well-known works .
In recent years, these three famous swords have gone to different destinies , among 《 Xuanyuan sword 》 Series in 2006 Because the Five Dynasties suffered word-of-mouth Waterloo, it was not warm or hot after Waterloo , In the launch of 《 Xuanyuan sword Wu 》 After the series trilogy , Daewoo's stand-alone team DOMO For a time the group was small , Facing dissolution , But the emotional reputation is still there , Many players still have high hopes for it .2012 year 《 The trace of heaven of Xuanyuan sword 》 The shooting and broadcasting of TV plays make “ Xuanyuan sword ”IP The value is affirmed , Single player games continue , such as 《 Xuanyuan sword 》 Yang Yuansheng, the producer of the series's latest three works, has returned to Daewoo .
But players are right about 《 Xuanyuan sword Lu 》 And it's a little bit out there 《 The gate of the dome 》 Not too high , Yang Yuansheng said in a recent media interview ,「 Some sorry for the expectation of players 」. Now 《 Xuanyuan sword seven 》 Launch , Also did not meet the player to its expectation , But it's different from the old-fashioned way in the first two works , This time we can see DOMO The team's determination and efforts to innovate in all aspects of the game .
about 《 Xuanyuan sword seven 》 This is an experimental and imperfect latest work , Some players give tolerance and encouragement , And some players criticize mercilessly , This is the game in the market evaluation of mixed phenomenon . because DOMO The team has always attached great importance to the evaluation and feedback of players , So how can they not know these questions . Regarding this ,“ The father of Xuanyuan sword ” Cai said on his microblog that ：
「 from 10 month 29 Japan 《 Xuanyuan sword seven 》 Launch begins , We've been paying attention to the feedback from players , Every player is in Steam High praise on the platform 、 Bad review ,DOMO Some are reading one by one 、 analysis , And discuss how to make 《 Xuanyuan sword seven 》 Bring better game experience and more fun to players .DOMO Every member of our team will try to be better , Keep an eye on what players think , Continue to refine and optimize the game . We always believe in , Whether it's encouragement 、 Support or criticize the suggestion , All the feedback is full of players' expectations for Xuanyuan sword .」
「 For Xuan Qi , From players no matter good 、 Bad reviews , Accept with an open mind , And try harder to optimize and adjust 、 The new content , In return for all genuine support players , This is the pride and persistence of stand-alone developers ！」
stay 《 Xuanyuan sword seven 》 At the press conference held by Daewoo information before listing , Yang Yuansheng pointed out that , In the following DLC Aspects are divided into two directions , free DLC It will satisfy more players who are looking forward to fighting , It's like an updated Boss And so on. . pay DLC It depends on the player's reaction , But if there is one , It will be launched next year in the form of one of the three main characters .
《 Xuanyuan sword seven 》 It's the first one to launch after it goes public “ Ink's afterglow ” Outer decoration DLC
lately , Cai said on his microblog that ,「 Xuanqi is planning more levels 、 Task update , Looking forward to bringing players more exciting content , I hope to be in this single garden , Try to make a small contribution , Let the flowers bloom again , Full of more beautiful flowers and seeds of hope ！」 at present , Yang Yuansheng is working with others DOMO The team members are committed to DLC Making , Maybe it can improve to some extent 《 Xuanyuan sword seven 》 Word of mouth and reputation of .
For witnessing the domestic single player game 30 It has a long history “ Xuanyuan sword ”IP The future and the future , You can use Cai Ming Hong in 《 Xuanyuan sword seven 》 A micro blog post before listing to summarize ：
10 month 16 Japan 14:39 come from Microblogging weibo.com
Xuanyuan sword has been developed for 30 years , During this period, many people said it would be over , It has to be transformed ！
Online games are booming , Stand alone development continues ;
Web games are booming , The hot blooded members continue ;
Mobile games are booming ,DOMO The group still insists on ;
These stupid team members who love single machine , Thirty years of constant dedication , Just want to make the game better .
It's been a long time , Xuanyuan Jianqi is finally going to ask the market ; After the introduction of the trial version , Thank many people for their support, encouragement and criticism , We will continue to adjust and optimize .
I think , It's amazing that the games we've developed aren't conscious , I never thought of playing any game , All the efforts , Just hope to make everyone have a good time . Just like when the first Xuanyuan sword was published , The demands of self ;
『 Maybe we're not the best , But we will try our best ！』
For 30 years , Thank you all the way , Because of your persistence , Xuanyuan sword can only go to the present day ！
future , Let's just walk on together ！# The legend of the sword Until eternity
Daewoo information held 《 Xuanyuan sword seven 》 At the press conference “ Xuanyuan chronicle ”
In CAI's Micro blog , Once again, we see a sentence he said more than 20 years ago ,“ Maybe we're not the best , But we will try our best ！” There are more than ten years ago from the domestic single player game market worst period launched 《 Cloud of the Han Dynasty 》 And 《 Cloud distance 》 Of “ The legend of the sword , Until eternity ” This sentence , that 《 Xuanyuan sword seven 》 Can I afford this kind of evaluation ？
in general ,《 Xuanyuan sword seven 》 It's a connecting link between the preceding and the following , Although the result is not satisfactory because the players expect too much , But with very limited funding , The production team has done their best for it , The development experience accumulated for this purpose can be directly used in the next work . be relative to 《 Xuanyuan sword seven 》 Of DLC, What the players are looking forward to may be 《 Xuanyuan sword 》 The next breakthrough in the series , That's exactly what it is. 《 Xuanyuan sword seven 》 Hope for domestic single player games .
2020 Domestic single game overall market performance survey and reasonable forecast
In terms of brand awareness ,《 Xuanyuan sword seven 》 There is no doubt that it is the most popular domestic single player game this year , More Than This , because 《 Xuanyuan sword seven 》 At the same time Steam And PS4 Cross platform sale , And plan to land WeGame And XBox platform , At present, the game supports simple Chinese and English , And will launch including Japanese dubbing PS4 Japanese version , These actions are rare in domestic single player games , No matter what the final result of the game , At least they have created a new mode of cross platform and overseas distribution of domestic stand-alone games .
but 《 Xuanyuan sword seven 》 There have been mixed reviews since the sale , It also reflects the much anticipated RPG Blockbuster has not brought too much change to the domestic single player game market . In fact, there are a lot of domestic single player games on the market this year , except 《 Xuanyuan sword seven 》 Outside , Including independent games , also 《 Tribes and machetes 》《 Chongming bird 》《 Bright memory 》《 The nine sky god 》《 Xiayin Pavilion 》《 Spring and autumn 》《 Zisai autumn wind 》《 Neon abyss 》《 Cut the demon line 》《 Chivalrous travel song 》《 embers 》《 Life Simulator 》 Products such as , On average, at least one single player game is on sale every month .
These products are in Steam The players' comments are shown in the figure below ：
Combined with the number of player reviews and reviews , The best performance is undoubtedly 《 Bright memory 》（ First person shooting ）, The second is 《 Xiayin Pavilion 》（ Business development ）, Again 《 Tribes and machetes 》（ Open world ）, And they have different types of games , It shows that the taste of players is diversified , Each different game type has its own fans , although RPG Blockbusters will always be the focus of attention , But whether the player can get enough high praise still needs to rely on the quality of speaking .
according to an uncompleted statistic , At present, there are still some domestic stand-alone games to be sold within this year 《 The border 》《 The country of wind 》《 Retirement Simulator 》 Wait for these products , Here's the picture ：
thus , Combining the information of products that have been listed and will be listed , And compare 2019 Sales of domestic single player games in , We might as well come to 2020 Make a reasonable forecast of the domestic single player market .
According to Gamma data （CNG） released 《2019 China's Game Industry Report 》 Show ,2019 year , The actual sales revenue of Chinese game market 2330.2 One hundred million yuan , Among them, the actual sales revenue of mobile game market breaks through 1513.7 One hundred million yuan , The actual sales revenue of single game market is only 6.4 One hundred million yuan , But it's a record high .
so , In the whole segment of the game market , Single player games can only compete for the end game , Page to swim , Hand games, etc 0.27% Market share . And even so , This market has been almost EA、 blizzard 、 Ubisoft 、Take-Two、CAPCOM、KOEI TECMO、CDPR,From Software And so on , There is not much room for domestic manufacturers to intervene .
Although the single game market share in the overall game industry is very small , but 2019 However, the total scale of the single player game market has witnessed a substantial growth , Go into it , Mainly 2018 The second half of the year 2019 A few big works on sale at the beginning of the year 《 So my scrolls 》《 DLC, tan 3》《 Chinese parents 》《 Invisible guardian 》 We have achieved both sales and word-of-mouth , It's a phenomenal product . According to the official data released to the public ：《 So my scrolls 》 Sales breakthrough 200 ten thousand ,《 DLC, tan 3》 Over sales 136 ten thousand ,《 Chinese parents 》 Global sales breakthrough 280 copies , According to “ International tourism sales ” statistics ,《 Invisible guardian 》 With 140 Ten thousand won 2019 Domestic single machine sales champion .
According to the core single player game enthusiasts gathered “ International tourism sales ” released 《 domestic PC Single game market sales statistics 》 Show , Due to the dual factors of game R & D cycle and audit policy adjustment ,2019 China made in PC Single player game market , Lack of traditional business, big IP Listing sale , So it's no longer 17、18 The annual growth rate exceeds 100% The rapid development momentum of , Into the 7.1% Growth platform period .2020 Although the year is not over , However, considering the sales performance of domestic single player games that have been listed so far and the domestic single player games to be listed in the remaining time IP In terms of influence , Can guess This year's domestic PC The stand-alone game market will be stable and rising .
Next few years , What are the major concerns of domestic single player games IP works ？
This year, 8 month 20 Japan , A game science release 13 Minutes of 《 Black myth ： The wu is empty 》 The promotional video is comparable to 3A Action adventure game effect and detonate the whole network , It has become one of the few single player games in the history of China “ Out of circle ” event , Even abroad, it's a hot topic , It can be said that once exposed, it has gained global attention .《 Black myth ： The wu is empty 》 It is now widely believed that it will be the first 3A Level of domestic single game , But game science gives 《 Black myth ： The wu is empty 》 The sale time is at least 2023 year , Therefore, although this product may give birth to an unprecedented domestic stand-alone game fever , But stand alone enthusiasts have to be patient and so on .
stay 2020 On the San Tang carnival ,《 Dance Fantasy 》 Sequel ——《 Dance Fantasy · A false life 》 Official announcement , And brought a real combat demonstration in development , The game has also changed from round to instant , Although officials say the game is still in the middle and early stages of development , But it's already pretty good . But a few months later , Online spread network element Shengtang flag subsidiary candle Dragon Technology 《 DLC, tan 》 Zhang Hai, the core creator of single machine project team , Art director stomach demon , A tree, the planning director, left the network element Shengtang one after another , add 《 DLC, tan 4》 The project has been delayed , Then for 《 DLC, tan 》 The future sequel of the series has cast a shadow .
It is worth mentioning that ,2014 year “ DLC, tan ” My father, foreman （ Zhang Yijun ） Finishing 《 DLC, tan 2》 After that, I left from candlelong technology , This year's adventure game with stand-alone action 《 The nine sky god 》 Attack , But market feedback is not good , According to the media recently , Recently, the foreman Jun has quietly entered the Netease subsidiary 24 Entertainment, All sorts of speculation in the industry has been triggered , But he himself said in a low-key microblog that “ Do not return private messages and group information for a month ”, but 24 Entertainment Open to the public 《 Never stop 》 Is a martial arts theme of the multi action competitive game , From this point of view , The foreman should not have given up the confidence and expectation of domestic single machine .
recently , Yujun Odin announced its time interval 14 A new strategy simulation game released again in 《 The Three Kingdoms are passed down from one group to another 8》 Be sure to be on 2021 year 1 month 13 Day sale , And the authorities are Steam The platform will be put on the shelf first 1-7 do . More than a decade ago, the domestic single player game market shrank seriously , The survival of stand-alone game manufacturers is difficult , So Yujun Odin was in 2018 Launched in 2013 《 Illusion of the Three Kingdoms 4 External transmission 》 After the announcement of withdrawal from the single game market , Then 《 Illusion of the Three Kingdoms 》 The core creators of the R & D team joined Beijing Jiufeng to create 《 Dance Fantasy 》. Until a few years ago, the stand-alone game market began to pick up , Yujun Odin is here 2018 Launched in 2013 《 Illusion of the Three Kingdoms 5》, This action is also regarded as the domestic stand-alone game market after the recovery , Yujun Austin's tentative move to return to the stand-alone game market , little does one think 3 Year later, it ushered in 《 The Three Kingdoms are passed down from one group to another 8》 The new series .
Steam Upper 《 The Three Kingdoms are passed down from one group to another 》 series 1-7 generation
The rest can be basically determined in 2021 It is the first time that the domestic single player game big production is listed in the market 《 Legend of swordsmen and swordsmen 》, From the official information released to the public , It is known that 《 Legend of swordsmen and swordsmen 》 It's made with four illusory engines , The game was changed to real-time game , But the players are more interested 《 Legend of swordsmen and swordsmen 》 High production costs .
stay 2017 In the report of Taiwan media , Tu Junguang, chairman of Daewoo information, pointed out that ,《 Legend of swordsmen and swordsmen 》 It's the biggest investment in history , exceed 3 One hundred million yuan （ t , renminbi 6744 Ten thousand yuan ）, And a game that mobilizes the most people , In the future, immortal sword works will continue to be developed .2018 year ,“ Father of Xianjian ” Yao Zhuangxian personally replied to netizens in the post bar ： yes UE4 you 're right , But the current funding is 50 million RMB, Not 70 million ！
But no matter what the data is ,《 Legend of swordsmen and swordsmen 》 It's still under development , And almost all of the core creators are completely new , Its production cost is conservatively estimated to be the previous work 《 Legend of swordsmen six 》（ about 2000 ten thousand ） Of 2-3 times , Much higher than the investment of the past dynasties , Maybe this just shows that Daewoo information and China mobile game have great influence on “ Fairy sword legend ” This famous IP In the previous work encountered word-of-mouth Waterloo, after facing the situation of a war of last resort, high hopes .
besides , By qianhantang International 《 Heaven and earth rob 》 After ye Mingzhang, the producer of the series, left the Zhile hall , Accept the round system created by huandian Youchuang studio invested by Lanfei mutual entertainment RPG《 Ba Jian Xiao Yun Lu 》 It's basically certain that it will be on 2021 Annual listing . Although this product has not won the wisdom crown technology for “ Heaven and earth rob ” this IP Authorization of , But it's real “ Prequel of heaven and earth ”, is 《 Heaven and earth rob 》 The spiritual sequel to the series . Besides the producer ye Mingzhang , The other two 《 Heaven and earth rob 》 The core creators of the series, Hou Songde and Chen Guanming, will also participate in the series , I'm in charge of the design and the music . Because the new team needs to break in ,《 Ba Jian Xiao Yun Lu 》 The production time will reach 6 years , But in view of 《 Heaven and earth rob 》 Series in the minds of domestic single player is like “ Masterpieces ” General status , It's still very much to look forward to .《 Ba Jian Xiao Yun Lu 》 It will be released by Lanfei mutual Entertainment Co., Ltd , The game will take the lead in TapTap On sale , In the future, consider other platforms including mainframe and mobile games , Currently in TapTap The score is 9.9, However, due to the limited publicity efforts, the attention of players is not very high .
Although for historical reasons , The scale of domestic single player game market has not been too large , But it's still growing , There are also many enthusiasts who are actively involved in it and carry the burden forward . that , What is the future of domestic single player games ？《 Black myth ： The wu is empty 》 Red hot “ Out of circle ” The effect shows that “ Content is king ” It is still an indestructible truth , And more recently 《 Protogod 》 Across PC,PS4 Games with mobile platforms are successful globally , Plus domestic buyout system single game 《 Pascal contract 》 Announce a sales breakthrough 100 ten thousand （ There have been 《 Get together and explode 》 Sales are broken 300 Wan Yu 《 Ash 》 Sales are broken 200 The hot selling phenomenon of ten thousand ）, It shows that the cross platform selling of domestic single game will help to reach more users , To make the game more successful .